A series of short interactive narrative pieces made primarily for classroom purposes. These were made in Twine and can be finished in 5 minutes a piece.
Roll Canada
"Saint Henri is a tough place and the film-makers were slain by a mob of hipster college students, drowned in their coffee while attempting to make this film without official backing."
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Roll Canada is about the impossible task of making the Canadian people care about Canadian Cinema. This was a project made for a film class and puts you in the shoes of an executive producer at the National Film Board of Canada. For this project, I talked with two former employees of the NFBC. All these movies are real NFB funded movies or modernizations of them. Seriously.
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The Amber Room
"Then, it changes to amber, shining through the Venetian shades in horizontal strips, leaving some of the room in a deep, gold tinted shadow, and other part in dim honeyed light. Dust falls from a gently rotating fan and the air smells musky, like mothballs. The faint smell of cigarettes remains."
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A short, somber environmental piece written for an assignment where we had to write a scene that told a story without a character's inner monologue or dialogue.
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Inquisitor
You enter the room. The ragged, dirty farmer looks up with a defiance in his eyes. He feels with conviction that he is innocent.
Time to convince him otherwise.
Time to convince him otherwise.
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The Inquisitor is a short, dark dialogue scene that puts the player in the shoes of an inquisitor and places the fate of a man accused of heresy in the player's hand. They have one objective: Produce a confession no matter what methods.
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